PROFANO [Global Game Jam 2023]
A downloadable game
[Global Game Jam 2023 Prototype]
PROFANO (Portuguese for "PROFANE") is a first-person survival horror game with monochromatic art and elements of psychological horror. Manuel is a prospector of dubious character, to say the least, who is trapped in a trance by Tokonimé, the Guardian of Nature. And so the great paradigm arises...
Who is the real monster? The one who afflicts or the ones who retaliate? Come through a new perspective, accompany the suffering of guilt, and the unending search for redemption. Discover a new way of seeing the world through the eyes of the hunted and the hunter, at different times and from different perspectives, the greatest monster can become the greatest prey.
Game prototype developed in 48 hours for Global Game Jam 2023.
English translation coming soon...
[Credits]
Programming, Game Design, Writing, QA
João Vítor Gonçalves (Team Ouroboros / Converting Minds)
3D Modeling, Level Design, Game Design, QA
Christoffer de Paula (Team Ouroboros / Samkyns)
Music, Sound Design, Level Design, Game Design, Writing, QA
Brendow Oliveira (FORCE Dev Games)
2D Artist, Game Design, Writing
Artur Wamser (FORCE Dev Games)
Game Design, Writing
André Souza
Additional Music
Humberto Duarte
Status | Prototype |
Publisher | |
Author | Converting Minds |
Made with | Unity |
Tags | brasil, brazil, Global Game Jam, Horror, Minimalist, monochromatic, Psychological Horror, Survival Horror |
Average session | A few minutes |
Languages | English, Portuguese (Brazil) |
Inputs | Keyboard, Mouse |
Download
Install instructions
- Extract the .rar file.
- Run the .exe file and play the game.
Development log
- Post-Jam Prototype - 0.2Mar 15, 2023
Comments
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Que jogo lindo! As artes das histórias combinam com o jogo, dando um aspecto sombrio, as paisagens também muito bem feitas. A músicas e os sons combinam com a temática e criam um clima de tensão. Além disso, a história também é bem interessante e reflexiva. Parabéns aos envolvidos!
Depois da conclusão de outros projetos estamos cogitando de fato continuar este jogo. Vários detalhes serão reformulados de modo que o terror psicológico seja realmente intenso. Mesmo assim, o protótipo de 48 horas agradou totalmente a equipe. Obrigado pelo feedback.